EAA_MOD/src/main/java/net/saltymc/eaa/EaaMod.java

53 lines
1.2 KiB
Java

package net.saltymc.eaa;
import net.fabricmc.api.ModInitializer;
import net.saltymc.eaa.handler.CommandHandler;
import net.saltymc.eaa.handler.HandlerInterface;
import net.saltymc.eaa.util.ResponseEntity;
import java.util.ArrayList;
import java.util.List;
public class EaaMod implements ModInitializer {
private static EaaMod instance;
private final List<HandlerInterface> handler;
public EaaMod(){
handler = new ArrayList<>();
}
public static EaaMod getInstance(){
if (instance == null) {
instance = new EaaMod();
instance.onInitialize();
}
return instance;
}
@Override
public void onInitialize() {
// This code runs as soon as Minecraft is in a mod-load-ready state.
// However, some things (like resources) may still be uninitialized.
// Proceed with mild caution.
System.out.println("EAA Mod initializing...");
//Init CommandHandler
handler.add(new CommandHandler());
}
public ResponseEntity onEvent(Object object){
for (HandlerInterface hi : handler) {
ResponseEntity handlerResponse = hi.handle(object);
if (handlerResponse.isWasHandled()) {
return handlerResponse; // Events are exclusive yet
}
}
return new ResponseEntity(false);
}
}