EAA_MOD/README.md

2 KiB

EAA_MOD

This MOD is created by the "Eggwars Am Abend" (EAA) Squad, to increase fun playing minecraft by avoiding hacking/idiotic players and providing some useful tools. This mod is 100% clientside and does not interact with the server you are playing on.

Features

Following a list of features this mod provides

TAG

It's basically a report system.

Users are able to mark other players with a set of tags. As example as Hacker/Friend/Goodplayer and so on. In addition, the tag gets weighted by a scale from 0 to 10.

Tagged players are shown at the player overview (TAB) including their recent tag with grade. Other commands like playercheck/lobbycheck also use tag data.

Ping as Number

Heavily inspired by this cool project, check it out!

https://www.curseforge.com/minecraft/mc-mods/better-ping-display-fabric

Echo

uhm ... yeh ... it echos ... uhm ... you

Commands

All mod commands start with a double slash (//), so they don't get confused with other commands

  • //tag <player> <tag> <grade>
    • Tags player with chosen tag and grade. On success a toast is shown.
  • //lobby
    • Checks if any negative tagged players (Hacker/Idiot/Noob) are in the current lobby.
  • //check <player>
    • shows detailed information about player including past playernames and tags.
  • //echo <text>
    • reply with text
  • //reload
    • reloads cashed players. Useful when playing in a team and someone tagged another player. Otherwise the tag would not appear till next game start.

Settings

Mod needs a file in modfolder called settings.properties containing following values:

url=mysql://<DATABASE_URL>/
user=<DATABASE USER>
password=<DATABASE USER PASSWORD>
db_name=<DATABASE NAME>

A working sample config is provided in the config folder, setup with a readonly user of the developers Database.

Database

Database-Model and SQL-Starterscript can be found in the config/database folder. The Mod itself does not create the needed Database structure. The user has to init the Database by itself.